Kingdoms Of Amalur: Reckoning is the revolutionary open world action role playing game brought to you by the dynamic team of New York Times best selling author R. A. Salvatore and Todd McFarlane, the creator of Spawn and artist of Spider Man. These two icons in popular cult fiction have designed a visually breathtaking world steeped in over 10, 000 years of history, all for you to enjoy and explore. You are the Fateless Hero, awaking to find yourself resurrected; you have been brought back to life, and are no longer bound by the tapestry of Fate.
Character development and customisation plays a big part in this game, with four playable races to choose from: Almain (noble humans), Varani (nomadic humans), Dokkalfar (dark elves), and Ljosalfar (light elves). Once you have chosen, you may pick a class tree through which to grow your skills: Might (warrior), Finesse (rogue), and Sorcery (mage). There are dozens of unique skills and abilities you can obtain as you play, and an innovative aspect of this game is that you can easily re-allocate these skill and ability points, allowing you to truly tailor your character to your specifications.
The fierce, third person battles you will encounter in this game boast an action magic combat system, with button timing presses and quick time events that unfold within each fight. You will gain Fate from each opponent you defeat which will add up to fill a bar; when this bar has been filled to the max, you will enter Reckoning mode. When in Reckoning mode, your character will gain extra experience points from every kill you make, and will be able to perform Fateshift attacks. These attacks are exciting finishing moves that allow you to ultimately decimate your opponent in greatly excruciating and graphical detail. When in battle, you will also have the ability to fluidly switch between your primary and secondary weapon with ease. There are also nine different melee weapon classes to choose from, making combat all that more exciting and versatile.
As you have been reborn with a blank slate, you can now also make your own Destiny using the Destiny System, and unlock more as you play through the game. These Destinies allow you to hybrid classes, taking the best aspects from each to make the most brutal and unstoppable character in the whole world of Amalur. Begin your journey now, and change both the Fate and the world of Amalur as you know it. (Cat Emerson)
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As my title says,does exactly what it says on the tin. Very good game to while away the hours.
What can you expect from a game where R.A. Salvatore is behind the story? Only the best. Amalur is an excellent RPG, if you like the genre you play, because it has some very good graphics, a story to match, and some new things in the genre. Highly Recommended.
Kingdoms Of Amalur: Reckoning's graphics looks a lot like World of Warcraft, and the overall feel of the game is a really similar experience. There are lots of quests, dialogues, interesting items and so on. I'd say this game could last you a long long long time if you are into this sort of thing. However, the game is really buggy, and the control suffers a lot, mainly due to the console-like control. Moreover, the skill system is not very well designed; it's quit shallow in fact. Furthering this, the overall game-play experience is not perfect either. It is not very fluid - dodge, block, counterattack. The finishing moves all feel very stiff, as if they only work when the game feels like it. If you can, pick up the console version instead.
One of the best recent RPG titles to have launched. Combat is awesome, animations are polished and detailed, musics are good, art has a distinct beauty to it. Overall, minor annoying stuff in voice acting and actions of the camera. Still one of the best action oriented RPGs in a long time. Especially if you've tried and loved the Fable games, you won't be disappointed.