Kingdoms Of Amalur: Reckoning is the revolutionary open world action role playing game brought to you by the dynamic team of New York Times best selling author R. A. Salvatore and Todd McFarlane, the creator of Spawn and artist of Spider Man. These two icons in popular cult fiction have designed a visually breathtaking world steeped in over 10, 000 years of history, all for you to enjoy and explore. You are the Fateless Hero, awaking to find yourself resurrected; you have been brought back to life, and are no longer bound by the tapestry of Fate.
Character development and customisation plays a big part in this game, with four playable races to choose from: Almain (noble humans), Varani (nomadic humans), Dokkalfar (dark elves), and Ljosalfar (light elves). Once you have chosen, you may pick a class tree through which to grow your skills: Might (warrior), Finesse (rogue), and Sorcery (mage). There are dozens of unique skills and abilities you can obtain as you play, and an innovative aspect of this game is that you can easily re-allocate these skill and ability points, allowing you to truly tailor your character to your specifications.
The fierce, third person battles you will encounter in this game boast an action magic combat system, with button timing presses and quick time events that unfold within each fight. You will gain Fate from each opponent you defeat which will add up to fill a bar; when this bar has been filled to the max, you will enter Reckoning mode. When in Reckoning mode, your character will gain extra experience points from every kill you make, and will be able to perform Fateshift attacks. These attacks are exciting finishing moves that allow you to ultimately decimate your opponent in greatly excruciating and graphical detail. When in battle, you will also have the ability to fluidly switch between your primary and secondary weapon with ease. There are also nine different melee weapon classes to choose from, making combat all that more exciting and versatile.
As you have been reborn with a blank slate, you can now also make your own Destiny using the Destiny System, and unlock more as you play through the game. These Destinies allow you to hybrid classes, taking the best aspects from each to make the most brutal and unstoppable character in the whole world of Amalur. Begin your journey now, and change both the Fate and the world of Amalur as you know it. (Cat Emerson)
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Kingdoms Of Amalur is an awesome action game, with classic RPG traits. Combat is a lot of fun and graphics look great. Having a blast playing it. A real good purchase considering it's low price.
Kingdoms Of Amalur: Reckoning is not what I expected, but a lot of fun.
KOA is a very nice game. The gameplay reminds a little the Oblivion/Skyrim style, but it's a little simpler and colorful. Dozen and dozen of missions and submissions that after a while look almost the same, but the character customization is good and it's fun to play overall.
Kingdoms Of Amalur: Reckoning is very similar to Oblivion and Skyrim but it is the best in this series. Bright colours, comfortable control, interesting missions. I got a real pleasure playing this game!
On regards of the game itself, the games is ok... not the best game of the kind, as there are lots of games of the same type out there, nothing really original, but still good to game for hours and have an amusing time. The service department of Zavvi was great. Now I'm enjoying good hours of fun.
I had read all of the reviews and I love RPG's. This was an excellent first attempt by the developer who has now gone out of business but there is an feeling that had they been able to do a part two they would have a truely great game.
Kingdoms of Amalur: Reckoning is very good but the fact that many bugs appear, such as an NPC getting stuck at one point or missions that are never completed among others. This makes the quality of the game drop in standard. Removing these faults, the story is entertaining and gives many hours of gameplay.
Love the game great combat much fun was had
Kingdoms of Amalur: Reckoning is really big and a good game. You can spend a lot of hours in it and it has lots of quests.
Kingdoms Of Amalur: Reckoning is such a good game! Highly recommended for all RPG fans.
Kingdoms of Amalur: Reckoning is better than I expected. I had read reviews that said the storyline was very poor but I didn't find that it was. The combat is amazing and the possibility of total customization of your character's fighting style makes it interesting to play, even after several hours of gameplay. It does have a certain MMORPG feel to the quests, but overall I think it is a very entertaining game. Currently I'm at 60 hours and about two thirds of the way through the main storyline.
Kingdoms of Amalur: Reckoning could probably sit upon a throne as the king of the action RPG. The game-play appears to be the number one focus of this game, making it what all games should aspire to be, fun. This is what is most important about the game, grinding doesn't feel like grinding, exploration of the world is interesting, and there is a vast amount to uncover in equipment and lore. There is plenty of story for anyone who wants it, hundreds of books, people, and interactive objects that will happily fill you in on the world in you want, if not then you can just blast around leveling up and finding better equipment. Saying this though the story is not as gripping as other RPGs but it's not that much of an issue, it is a standard high fantasy affair - elves, goblins and the like. There is depth to the leveling system here and you shape your hero in any way that you want and at any time, shifting your focus from being more of a warrior to a mage or thief. This allows you to sample any type of character that you want without having to start the whole game again to try a different class. Compared to other big western RPGs its more like Dragon Age than Skyrim, however it certainly is its own beast and should be treated as such. It's a colossal game that will keep you entertained for probably well over 100 hours, and to repeat the most important fact, it's fun!
Great and easy controls. Fluid movement and cool animations. Expansive world with rich environments.
This is a good fantasy game. Lot of items, some harvesting, huge amount of monsters. I'm having a lot of fun playing this game.
Reckoning's environments are beautiful, and locations feel truly different from one another. This is a beautiful and great game!
Kingdoms of Amalur: Reckoning is one of the best games I've ever played.
Get it. Or get Skyrim. But this if you've got Skyrim. Oh and fallout 3. Even fallout new Vegas. Basically buy anything by Bethesda and then buy this. It's good; but it's not fallout.
This game is addicting - I spent 7 hours on it, the first day I got it. It's a must-buy.
This Game is Outstanding ... It is huge, easy to control, has plenty of things to do, and does not end when you finish the main storyline. There are 4 classes to choose from each with it's own special traits. Progression is defined by levelling up and a destinies system. Levelling up allows to choose new abilities that allow for new moves, skills & spells. It also increases your three "stats" areas which in turn allow you to use new weapons and armour. The accompanying Destinies system, allows you to access bonus enhancements to your character, depending on choices you make during the game. This helps as you are not limited to being a rogue, warrior or mage, but instead it supports the player's choices. Whilst questing your way through the game - and you have the main quest, side quests, faction quests & on-going ones - you can further support your character through crafting new weapons, armour, potions and gems. Weapons and armour are created by combining different parts found throughout the world - and they get better as you progress. Gems are made from 3 different levels of shards and produce 4 different kinds of gems which are in turn used when creating weapons and armour. Potions can also be created by harvesting different kind of flora. Whilst this will sometimes be useful, I feel it was an unnecessary add-on, instead the game would have benefited from the option to craft rings and amulets and the option to combine two different weapons or armour, to create a stronger one. The combat is easy and straight forward, but due to the weapon abilities, it becomes fun, tactical and most of the time it looks like really good action. The great graphics support this and so do the sound effects. At times it feels as if there are too few good battles, and enemies are usually few in numbers to pose a real challenge. More enemies, and tougher / bigger ones would have been nice. Combat also has a finishing move element which is most of the times fun to watch. Loading times are quick, but tend to be frequent later in the game due to the increase in travelling. The story line lacks a bit of depth, but is consistent throughout and ties the different side-quests to the main one. Some NPCs are a bit bland and lack real character, but there are so many that it is understandable as to why. None of the characters are really memorable with the exception of Alyn Shir. I have clocked 160 hours + on this game and still have not finished absolutely everything. It is noticeably large. Favourite thing to do is crafting weapons. Annoying thing lots of travelling / small inventory / few stashes. How it could have been better? Soundtrack, whilst they are good, graphics can always be improved. More detailed / expansive crafting system. Better Character customisation. Use of transport like a horse / cart / flying dragon ? Summon system with short animated parts (FFVII style). This game is a must have for all RPG / Dungeon crawler fans. It is great !
Kingdoms Of Amalur: Reckoning is a big game. The start is soft, but when you continue, the story is very long and interesting with secondary missions. Very good.
Absolutely wonderful, and in French!
This is what I would call a role-playing slaying game. It is more action oriented, like Dragon Age 1 and 2, but leaves room for the personal development of your character. The graphics is quite nice, sound and atmosphere is also good, so I have to recommend this game.
I saw Kingdoms Of Amalur: Reckoning at a friend's house and I fell in love. I bought it, and now cannot stop playing it, it's just awesome!
Kingdoms Of Amalur: Reckoning is the game you you must play. When you start, you can't have a life any more, because you will dream what you do in the game all night long!
Kingdoms Of Amalur: Reckoning has great graphics, a nice storyline and really good gameplay.
Kingdoms Of Amalur: Reckoning has it all - lots of quests, crafting skills, plenty of stuff to loot, set items, great character levelling, great graphics and a fluid and responsive combat system. It looks a bit like World of Warcraft, but plays far better. It's also single player only, which is exactly what I wanted. Highly recommended, if you are looking for a good RPG with so much content that you will still be playing in 6 months, here it is.
Kingdoms of Amalur: Reckoning, Action RPG with great combat. Combat at the beginning is very basic hack and slash but eventually when levelling up and upgrading skills you get different abilities and you get the "reckoning power" which really changes the combat into fun hack and slash. Story is dull in my opinion, but you really don't follow when you come across tons of side missions. Game looks great and has good soundtrack aswell.
Kingdoms Of Amalur is more of a hack and slash than a RPG but still a good game, nothing that really keeps you playing for hours in front your TV, but it's worth a buy when you like to simply slash your way through some Villains and get Quests like in any other RPG. Cool weapons, cool spells, easy char-levelling system with mighty powers and only a few classes which you can build by yourself. You can even decide for your own fortune, which can give you extra powers, depending on what you choose.
The game of ultimate action in a world in full war. Hours of play, talented trees, the capacity to become a Chemist, Smith, Witch, Warrior, Murderer, and with options to be good or bad. This game is magnificent and the freedom is impressive.
EA made this RPG and from what I see from it, it has some resemblances to World of Warcraft and has some fighting mechanisms from God of War. If you are a fan of RPG Styled games this could be a fun factor for you. The story really seems intriguing and the adventure has it's fun moments. Pick it up and try it for yourself.
Kingdoms of Amalur: Reckoning is an awesome game, great combat, excellent graphics, engaging story. Can’t wait to arrive from work to play it. Loving every minute!
KoA is an action RPG featuring a new way to spend talents(you can mix classes) and using a fluid combat style.It has a good looking and cartoonist art style without an outstanding plot. At the hard difficulty it gives a good challenge.The world is big and full of quests to complete,within a semi-open worldmap exploration. There are plenty of amour sets and weapons and a good variety of monsters. If you love the pure RPG style you may remain a little disappointed, but if you are searching for a casual-oriented good game to spend a lot of hours then it is the right game.
Kingdoms of amalur: reckoning is in my opinion one of the best games to come out this year. It has a massive world with tons of exploration, lots of quests, factions, things to do, but not quite in the Skyrim sense of an open infinite world. The areas are actually closed much like areas in games like WoW or Fable, but there are A LOT of areas. The combat is fluent, action oriented, and lots of fun, and is the main part about the game. if your looking for a light, fun title to kill lots of time with, Kingdoms of Amalur: Reckoning is the game for you.
After playing this game for about 40 hours, and reading tons of reviews about it, I can only say that this game has been given the treatment of being "Second to Skyrim" way too many times, and I believe it got lower review scores for that reason alone. Still, it gets great scores, but I can't help thinking that if this was released before Skyrim, it would have gotten a better reception. Don't get me wrong, Skyrim is an excellent game, but each one has their strengths and weaknesses. It's more Fable than Skyrim to me. Kingdoms of Amalur is a great game on its own, with simply brilliant game play, great graphics (if you like World-Of-Warcraft-style graphics), a huge world to explore and tonne of quests to do. Sure, the story could have been better and the talking animations' lip sync aren't the best, but for me, these are minor quirks in an overall excellent game. Between building your character, collecting loot, crafting new weapons and potions, and completing the main story, you will spend a lot of time in Kingdoms of Amalur's world, and after you finish the main quest, you are introduced to Factions, lorestone-finding, and lots of other activities to keep you interested for an even longer timespan. So, simply put, if you want a great RPG experience that swings more towards Fable than Skyrim, this your best option right now.