Dark Souls is the critically acclaimed spiritual successor to the game Demon Souls, which was released in 2009. An incredibly innovative role playing game, Dark Souls provides a completely unique concept few would dare to try to create, and makes for a once in a lifetime game playing experience. This ground breaking game has perfectly balanced intricate storyline with breath taking graphics and heart racing action, amounting to something that can be enjoyed by all. However, Dark Souls is not for the faint hearted...
Endure spine chilling and tensely hostile environments as you travel though this vast and unwelcoming open world, a world that is home to a host of terrifying creatures and demons that want nothing more than to eviscerate you. Explore this twisted fantasy universe and trawl through dungeons, with both your wits and strength being constantly put to the test in this brutally dark and challenging third person RPG.
You can choose from a wide and detailed variety of ten races for your character, including warrior, cleric, thief, sorcerer, hunter, and more. Each of these races have their own specialised skills, for example melee or magic, with upgrades to achieve and apply as you progress throughout the game, allowing you to truly tailor your character to your specifications. This game adds an additional feature when it comes to armour and weaponry, allowing you to forge them yourself should you not want to buy or scavenge for them. An extra twist is also presented, making death the main focus of the entire game play. This isn't always a bad thing though; dying is your education, and the theme of the cruel universe through which you trek. Within this punishing world, survival will be your utmost accomplishment, and your most impressive victory.
The beauty about the combat in Dark Souls is that it will never truly pin you to a certain playing style; you can switch from a heavy warrior to a swift thief just by changing up your weapons and armour, and you can even become a mage or a healer by finding a sorcerer's catalyst or talisman, allowing you to be constantly fluid in your combat. Another interesting little twist in this game is the way that the bonfires you'll find placed around the world are checkpoints, where you can repair your items, refill your health flasks, and ensure it to be a respawn point should you die. Another thing you can do at a bonfire is spend the souls of your vanquished foes, which act as this game's currency, and which can be spent on levelling up, increasing your health, stamina, and magical abilities.
There is also a definitive online co-op multiplayer experience within Dark Souls, which has you relying on other individuals throughout the game to share tips, strategies, and various knowledge to help you progress. You will be able to see the shadows of other players as they in turn trek through this vast, cruel world, and even the blood stains of where they have been smite. When you die, you will leave your own blood stain and become Hollowed, losing all souls that you have collected. However, should you make it back to your stain before being decimated again, you will regain everything that you had lost. Another resource you will be relying on throughout this game is your Humanity, gained only through items and by defeating horrendous and terrifying bosses, which can be used to light your own bonfires and revive yourself to Human.
This incredibly imaginative game will transport you through this punishing universe, allowing you to write your own destiny, pulling you ever deeper with each victory, and completely immersing yourself in the darkness. Whether you come out alive is up to you. (Cat Emerson)
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Dark Souls: Prepare to Die Edition is as unforgiving as games of 25 years ago, but with amazing graphics and atmosphere. Dark Souls is very similar to Demons Souls, right down to the control method and layout. It's an evolution of Demons Souls' ideas, rather than a revolution. As Demons Souls is in my top 5 of games of all time, that's no bad thing. The game has no music in it but bags of atmosphere, with a decent surround sound system you can practically feel the wind on your back or enemies breath on your neck. The enemies are always lethal, even the early ones. You can kill with one swing of your sword later in the game when you have been levelling up like mad. Complacency and confidence are the problem, you take an extra swing when you should really have retreated or used your shield. The bosses in this game are easily on par with Demons Souls, but the main difference is this game has no hub area. The whole world is as open and expansive as a console game will get this generation. You open shortcuts to other areas when the area boss is defeated and/or you acquire a key. This game is not your pick up and play sort of game, it requires you to invest a lot of time and commit enemy attacks to memory. The game does suffer from slight slow down in certain areas, but this is not game breaking. The ability for you to summon another online player for assistance with a difficult boss or to be invaded by another player after your precious humanity and souls is easier to understand than Demons Souls. The sheer number of upgrades for weapons and armour does boggle the mind.
This game is just great, but be prepared to die. I'm only about half way through the main story line and I must have died more than I have during any other game I've ever played - combined! For the size of the game the graphics are brilliant and the design of the surroundings set this game up to be dark and sadistic and you never know what's around the corner! Can't wait for Dark Souls 2!
This Dark Souls game is hard and you will die many times. That said, everything about this game is amazing. The environments, the fantastic enemy design, the fluid combat. You will get annoyed and you will get frustrated, but that just makes the triumph all the more rewarding.
I was a little sceptical when I bought this game as I am quite liable to rage and get extremely angry when I play some games, but this game makes you angry in a way where you want to keep playing to overcome the challenges you have come across. This game is full of vibrant environments; from a grey formidable parish of the undead, to entire other realms. When you think the game hasn't got any more to throw at you, it takes the thought and stamps it into the floor by giving you new enemies to marvel at, slaughter and be slaughtered by. When playing this game you will need to be thinking how to develop your character and what path you want to go down when selecting weapons and armour, and making them coherent with what stats you pick to increase when resting at the bonfires. Over all, this game blew me away! No doubt there are some problems with the frame-rate but this doesn't take away from the experience that you enjoy so much when you play Dark Souls.
Dark Souls is easily one of the best games I have ever played. I have put 100+ into it and despite all the confusion and frustration, the feeling of achievement is nothing like any other game. Combat is great, the online system is great, I don't think there's much I can say bad about this game! If you're willing to get through the ridiculous difficulty curve then you're in for one of the greatest adventures for the past decade.
Quite simply put, Dark Souls: Prepare to Die Edition is a brilliant game. Challenging? Yes. Irritating? At times, (there's nothing like spending twenty minutes getting to a boss, being hit twice, dying and ending up back at the start with everyone you've just killed standing in your way again), yet I still can't put it away. Without this element, you wouldn't get half as much satisfaction when you finally come through the fight victorious. I would definitely recommend it!
Very few games can bond my thoughts hours after I have turned off the console. Dark Souls: Prepare to Die Edition definitely can do. A few weeks ago, I jumped into this adventure. It was a pretty good decision. I found this game really fair. At first sight, Dark Souls allow us to do anything that the enemies can. We definitely need some time to learn the combat system, however every little win over the opposite side will give us the joy of victory. Besides, after the second boss, we will be able to join to others and clear out the area together. We also will be able to invite others to help us, although this way we will be exposed to the other human invaders. The real difficulty will end here in my opinion. This is a great game and not just for hardcore gamers. You need to approach it with respect but it will award you with unforgettable gaming experiences.
Dark Souls might overwhelm you at first, but the more time you spend in the world of Lordran, the more you get the hang of it and it starts to feel like a game right out of the early 90s, where the rewarding feeling you got after you passed a certain stage just couldn't be emulated by other games nowadays. Seldom has there been a game in recent times where you felt the challenge/reward system as intense as you do here. The only downside is the huge amount of precious life-hours you're going to sink into this masterpiece.
Having originally played this when it first came out, I hated it. I hated everything about it and thought of it as being amongst the worst games I'd ever played. Coming back to it now with a fresh outlook I was prepared to give it more time, and it was worth doing, but it's not a complete turn around, the game still has many problems. The most serious issue is that the controls are poorly mapped to the pad, having to use multiple buttons for simple moves such as a kick is too clunky. Other serious problems include poor description of game elements. Yes, part of the experience is not knowing what things do and finding out, but a lot of the detail that is withheld is done so pointlessly, as telling the player would only serve to help them know how to play the game, and not telling them only serves to make life more difficult. The information being withheld is not deep and game changing information, but basic information about the game systems and mechanics. Withholding that information is a terrible idea. I also find the game slow and clunky, very ugly, and still quite dull. On the plus side, the combat is very exact, you have to learn what you are doing with each enemy to be successful, which is a rare treat really, as most games of this ilk just let you mash buttons to victory. Not here, you have to understand how to battle each enemy and plan your strategy accordingly. The fact is, this game won't be for everyone, it requires a bucketful of patience. If you have that, then this is worth a punt, if not, all the games faults will drive you insane and you will hate it.
One of the hardest games I have ever played in my 18 year long gamer career and of course one of the best, tactical RPGs you can play on this console generation. It has much more to offer then hard gameplay because it looks very wonderful and has many different quests, with more then 100 of hours from great gameplay and includes much more weapons and armour.
I have had this game since Christmas and I'd have to say it is the best game I have ever played. The depth of the story line, the unrelenting world, huge boss fights and realistic combat make this game one to not forget. There are no quests and no one telling you what to do, it is literally a fend for yourself game. The game world is massive and full of riddles, traps and amazing scenery. Dark Souls has a massive replay ability with the basic RPG feel to it, you can customise your character through the body customization at the start and then there are stat points and armour and weapons. This game will never get old, it just leaves me searching for a game similar to this, because it is really that good in my eyes. Dark Souls will test you with it's unforgiving world!
A new experience for action RPG lovers and hardcore players. Game is hard and this new version says it all; 'Prepare to Die' and 'yes, you'll die!' Players who love 'piece of cake' games should be aware, 'cause even in tutorial mode, you'll die a lot! Mechanics are awesome and responsiveness, but timing is everything, and takes time to get it.
This game is anything but a grindfest, look on youtube and the like, you can see people playing 'challenge' runs with low level toons and low gear. This game is something of a gem, many will bypass it and having now put almost 500 hours into it I think I can speak about it. I managed to convince friends to purchase and they too are loving the game, think Skyrim but with a clever combat system. Yes the game is hard, it punishes you for your mistakes, run in and hack and slash. Even the most simple enemy can kill you. This means your actions have consequence, this goes from start to finish. Yes you can 'grind' but play naturally and you will be comfortable throughout. The game is better with gear as opposed to gaining levels, although they never hurt. The game has a great PVP side. Invading peoples worlds and even being invaded makes you dread what could be around the corner. Pair it with the insane bosses and some of the most spectacularly designed bosses and levels, you're onto a real winner. Prepare to Die edition - includes the Artorias of the Abyss DLC which adds another 15ish hours to the game and opens up some nice locations and items to visit. Play the game with an open mind, you WILL die, but that is how you learn. Once you master certain techniques and area's you will be amazed at how good the game is. It's so very satisfying to take down a boss or clear an area with no help after struggling. There's plenty of help online too.
I've seen this game praised because of its difficulty, the fact that it doesn't explain its rules and mechanics but punish you for not knowing them. I was curious and bought it. Graphics are decent, but definitely not good, and the same with character and enemy animation. Sound is worse. The graphics reminds me of, Dragon Knight Saga's. Darksouls's are somewhat better, but not much. And the story is very interesting and deep, but the gameplay gets in its way because right after the tutorial you are forced to grind once again, sometimes half a dozen enemies, to collect enough souls to improve and keep advancing. I'll keep playing it, of course.