Dungeon Hunter: Alliance is the first action RPG game for the PlayStation® Vita system that immerses you in the heart of a unique online multiplayer experience. Face the world of Gothicus and its hordes of creatures alone or in teams of up to 4 heroes.
Explore a superbly modelled gothic universe over several hours of gameplay as you take on the main quest, side quests, and search for innumerable collectible items. Push evil back to the depths of hell and squash the destructive ambitions of a tyrannical Queen who was once your beloved!
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I have to say that this is a decent dungeon-crawler game. Not too complicated, repetitive gameplay, identical character models, but it is FUN to hack those monsters and gain XP. I really like these kind of games no matter how simple they are, and if you're like me you will like it too.
When this was first released, the price of it was silly for what it was. However, now that you can pick it up for a lot less, makes this a great buy. Although it's not perfect, it's a fun, decent-sized dungeon-crawler RPG, with an insane amount of bosses and loot. This game doesn't deserve the hate it's had on here and for the price it is now, it's a must-buy for any dungeon RPG fans on the Vita.
Dungeon Hunter: Alliance hasn't re-invented the wheel. It's just a hack and slash dungeon looter game. The campaign lasted about 8-10 hours but if you want all the trophies you will need another 3 playthroughs. It's pretty poor and doesn't show what the Vita can do. Even the cut-scenes need a polish. You can play online with mates via Wi-fi, and I think this is the best feature. I opened up a party room and chatted with my mate whilst we played co-op through the whole campaign. The game itself is fun, but quite repetitive when playing alone. For the best results, play online.