Red Orchestra 2: Heroes of Stalingrad

GBP 29.99

£29.99

Red Orchestra 2: Heroes of Stalingrad

Red Orchestra 2: Heroes of Stalingrad

GBP 29.99

£29.99

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Customer Reviews

Overall Rating : 4.67 / 5 (6 Reviews)
  • 4 5 star reviews
  • 2 4 star reviews
  • 0 3 star reviews
  • 0 2 star reviews
  • 0 1 star reviews
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Top Customer Reviews

Customer reviews are independent and do not represent the views of Zavvi.

Red Orchestra 2: Heroes of Stalingrad

Red Orchestra 2: Heroes of Stalingrad is a great game with realistic action. Most of all it's intuitive to play. All in all, it's perfect if you want realism.

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red orchestra 2

great game for the price very deep fantastic tank play !!!!

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Fast delivery, even outside UK

I must say I'm very satisfied with Zavvi. Lately lots of people complained about the slow delivery since they started with delivery cost outside UK, never had such problems. Always had my stuff within 6 days after ordering them. That is really great since I live in Sweden and the prices always beats the price in Sweden - even with the delivery cost of 0,99p! Keep up the good work!

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Perfect

Arrived in excellent time and the product was in perfect condition. The game itself is really good, especially the multiplayer side of it. You can choose between an assortment of different classes, including marksman and commander, and fight up to fifty player battles on large online maps. The game really captures the combat feel that other WW2 games lack, and I would recommend it to any other first person shooter fans.

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red orchestra

Red Orchestra 2: Heroes of Stalingrad is a first-person, multiplayer-centric shooter set in WWII. You play as either the Germans or the Soviets as they fight for control over Stalingrad. Each side has its own weapons that are very realistically modeled, all of which are fun to shoot people with. There are two single-player campaigns, one for the Germans and one for the Soviets. These could be considered toss-away experiences, since they are basically multiplayer matches with just you and a bunch of AI bots running around. While that might not sound like fun, they are almost essential to teaching you how to play the game. You could jump right into the multiplayer action, but you'll appreciate RO2 a whole lot more if you take the time to learn all of its details. It's about eight hours worth of content, so you might as well just do it. You'll thank me later. If you are looking for a great single-player experience, you won't find it here. Red Orchestra 2 is a multiplayer game. The campaigns are a great intro to the gameplay mechanics, but they lack the depth and story of a regular story mode. The robust multiplayer is enough to make it still worth your time, but if you don't like playing with others, you might want to sit this one out. The AI during the single-player is really incompetent. I had my guys running in front of my machine gun while I was firing, and sometimes they would shoot me in the back if I was standing between them and an enemy. If our goal was to defend a building, some of them would jump in and out of the windows, which is not normal behavior. Enemies can run by each other, and not react to seeing one another at all. They serve their purpose as a background for the single-player, but they fail to react in ways an actual person would. The multiplayer is what this game is all about. 64 players can go fight to death on giant maps with tanks and infantry. There is never a dull moment; you'll always have someone fighting by your side, and your life will constantly be in danger. Players all take on different roles. On some game modes, like Fire Fight, you can pick simply your soldier type -- rifleman, sniper, machine gunner, etc. What really makes the roles interesting is the Territory game mode. Each team has a commander who can call down artillery, aerial reconnaissance, or mortar strikes, and force teammates to respawn. A step below the commander are squad leaders, which can vary in number depending on how many people are playing. Squad leaders mark targets for artillery, so the commander can sit back by a radio and call it down quickly. They can also use smoke grenades, which are crucial in providing cover so you can attack your enemies' often well-guarded defenses. If a player is failing to perform their role, you can vote to have them removed. You can level up as you play, unlocking weapons and upgrades. As of right now, this system is bugged, so I can't really say too much about it. I know a few people that started at higher levels with a weird amount of kills. Achievements are also broken right now, so you might get some random pop-ups for things that you haven't done. None of these issues have an impact on the actual gameplay, but it is an annoyance worth mentioning.

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Red Orchestra 2: Heroes of Stalingrad

Having played the prequel I must say that this makes things the way I like it. Gameplay is more fluent, maps are more brighter so you can see enemies/environment better. Old details like barrel overheating, changing of barrel, wound modelling, bullet ballistics and magazine checking make comeback. Some new features like adjustable sights for different ranges to compensate for bullet drop and fear meter are added as well. This game is expected to have at least the same amount of free extra content as the prequel. This means tons of maps, vehicles, guns and mods are on their way! I highly recommend this game to those who search sophisticated and slow fps-games with long life span.

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