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Rise Of Nightmares (Kinect)
Customer reviews are independent and do not represent the views of Zavvi.
i have recently bought this game and its great.having a kinect zombie game was a great idea!Report this review
I’ve read many reviews on different sites about this game and a lot of people are saying it’s a waste of time. People’s opinions include: It’s meant to be a horror game yet it’s not scary. The graphics are rubbish. There’s an unnecessary amount of swearing. The accents of the characters are poor. The game control is poor, and so on... In my opinion I wouldn’t say it’s all that scary no, although it is still quite creepy and messed up in places. The graphics aren’t amazing; I’d say it’s similar to a PS2, or in comparison with an Xbox 360 game - Left 4 Dead. I prefer games with good graphics but for an early Kinect game I’d say it’s definitely acceptable. There is strong language in this game, one word in particular that is overused, but when you’re buying an age rated game of 18 which tells you it has bad language, you can’t really disapprove. There are different accents and languages of characters in the game, I can’t judge whether this is spoken poorly or not as I’m no expert, so for me personally it makes no difference. The game controls/controlling your character is a little difficult to begin with, (you do need a decent amount of space for this game) but once you get used to it it’s pretty straight forward. The walking movement could have been created so you’re walking on the spot though, this would have made it easier. To move the character you put one foot forward to move forward, and one foot back to move back, and to change direction you turn your upper body left or right. If you don’t have a lot room you can be out of range of the sensor, therefore when moving back to the right place you’ll accidently move your character directions you don’t want them to go. This can get a little annoying when there are enemies and spikes etc. I think this game is fairly similar to Resident Evil, Left 4 Dead, Silent Hill and the Saw game. If you like those games you’ll like this one too. It’s the first game for the Kinect which has proper levels and bosses. It’s really fun being in control of your character, dodging spikes, blades and traps. Kicking, punching and using swiping movements to damage enemies. You don’t get bored, it keeps you alert and its good exercise too! For these reasons I give this game a rating of 4 stars. It’s not 5 stars only because you need to practice getting used to the control movements. For me it’s not a huge deal but for others it could be an issue. If you want this game, definitely buy it from Zavvi, £23.95 is a great price!Report this review
The controls for this can sound daunting but in truth I got used to them within the first 15-30 minutes of play. At the beginning you are rather concious of the 'lag' from when you perform an action to when the game carries it out, however within the first 45-60 minutes I found that I no longer noticed a lag... I reckon it's so small that you can begin to unconsciously predict it and time your moves accordingly. Surprisingly for me at least, I found the story better than I had first expected, the game takes the time to set the scene and guides you through with decent cut-scenes. The graphics are in a sort of 'House of the Dead' style in which the gritty style seems well suited to the game. There is a wide variety of weapons which is good, and the game is pretty good at getting the targeting of individual limbs correct which proves helpful if your foe has a particular fleshy part you want to target - usually the head is a good bet :) In addition to the storyline you can find 'tapes' left by a detective who was here before you and your group, and these were pleasantly interesting to listen to. I found myself scouring every area to make sure I didn't miss one because they always left me wanting to know what happened next. The variety of enemies is good and some well thought out variations require some thought before you tackle them. For example if you find a banshee (who's screams making you have to cover your ears - a great touch as Kinect recognises this) you will be vulnerable to non-banshee enemies who will attack you undeterred by the screaming while you are still covering your ears. Other enemies who use some kind of projectile vomit can cover a lot of your screen with green-stuff, a good tactic is to try and lure an enemy between you and your ranged foe and wait your moment. When I got this game I brought the Kinect up from the family room (unlike most Kinect titles this is NOT a family game). However I originally found the game unresponsive even after tweaking with the Kinect calibration and trying to exaggerate my movements. Then I came to a realisation... I was wearing black Jeans while using Kinect on a dark blue carpet (as opposed to the shiny wooden flooring of the family room). I quickly swapped into a pair of cream shorts which, to my immense satisfaction, solved the problem entirely - they are now my dedicated Rise Of Nightmares shorts :) Over all I think this game is a very promising start to full-on Kinect games, apart from having some bad points such as the inability to look up and down, I would say this game is a definite buy for anyone who wants to see how Kinect can handle a full game rather than only mini-games. It certainly surprised me with how well it copes. It is exciting to think that developers are still fiddling with Kinect and hence future games should improve quite a lot further from this. The one thing this game requires is patience and for you to try and immerse yourself in the game and it's controls. Also, never forget the golden rule of Kinect - close the curtains (or someone might see you)Report this review